Tuesday, January 3, 2017

Garland says knock you down


Now on my fourth post I get to playing the game in earnest. As this is an rpg the what you need to do first after buying equipment is to walk around the first village and start grinding for xp. In final fantasy this means fighting imps in the forest near Cornelia. This brings us to one of the big changes in the mobile version of the game. In the NES version if you chose to target an enemy with more people than is needed to kill it the monster the extra characters end up wasting their turn. In the android version those extra characters attack other monsters. I know there are some purists who might decry this change as making the mobile version not authentic but especially given the prevalence of random battles in this game the change is something like going to a medieval fair and finding the lack of cholera to be unrealistic.
After a few minutes I leveled up and decided to go to the temple of chaos. It shouldn't be to difficult unless you are stupid like I was and forget to equip my armor and get my fighter killed. In the temple monsters are a bit tougher than the surrounding area. There is some treasure but the only thing worth getting before you get the mystic key is the leather cap you can find in the lower left room of the temple. Don't even try to go to the two rooms on the right as they are locked and not even having a thief with you will help you.
After making a second trip to the temple (after equipping the chain armor on my warrior) I was able to walk around the temple will little problem and by the end I suffered little damage. So decided to take Garland on. As a first boss Garland is kind of easy (I might have been over leveled at the time being level 5) but just attack him with with all of your characters and he should fall in a couple of turns. After you dispatch him the grateful princess Sara asks you to escort her back to the castle and you warp back to a grateful king who orders the bridge rebuilt and  a princess who gives you are lute for some reason (whose purpose is unknown at the moment). 

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